I died a lot, but it never mattered because it starts you about two feet away from where you kicked it.
Anyone who's ever played a video game before will blow straight through this. Perhaps I should first mention that you can play through this entire game with the V-Cast cell phone's screen at maximum brightness and still have half the battery power left when you're done. This isn't one of those games where I say "only the hardcore fans need apply," because hardcore fans are the people most likely to be bitterly disappointed that Konami even allowed this to happen. Also, the music tracks were well-done, and when I beat the game, it allowed me to swap them out for classic Castlevania chiptunes.Īnd those would be about the only good things I can say about Order of Shadows. It could have just been the totally sweet phone they loaned me to play it on - the Verizon V-Cast phone with the screen that flips for wide display - but moving this game's Belmont du jour around with the keypad felt okay. The control actually isn't too terrible for a mobile handset game. While their goal here is admirable (create an original mobile Castlevania that takes off of Symphony of the Night), the result plays like self-insert video game fanfiction. Konami bills Castlevania: Order of Shadows as an "Action/Adventure RPG." I think they've got about two genres too many in there.